Revolution Idle Tarot Challenges Guide
Tarot Challenges are available once you obtain Refine Node 89. They are similar to other Challenges and Trials in the Revolution Idle, but focused on Tarot Cards and various handicaps related to them.
This guide will list the approximate order of Tarot Challenges completion and some milestones that should be completed before attempting them, but there can be a variety or more optimal order of completion. Don't forget to do Elements run, get new Zodiacs or check other upgrade options if you feel like you should be able to finish the challenge but something is not right.
It's a part of Revolution Idle Guides series, where you can find more guides for other game aspects.
Just because a challenge is right after another doesn't necessarily mean it can be attempted right away (eg. magician challenge), it simply means thats your next goal to aim for. If a challenge can be attempted right after another, that will be pointed out in the guide.
Res = tarot resources cl = total cards levels
1. Fool challenge: set up a macro on loop mode with use(fool) and run it for 20 minutes or so
2. 1 of Wands (Ace of wands): can be done with water zodiacs pretty much instantly (use arcane spam macro)
3. 1 of Cups (Ace of cups): use earth zodiac setup
4. 1 of Swords (Ace of swords): from here on, challenges also require red gem lvl 28, with that much, this challenge is free
5. 1 of Pentacles (Ace of pentacles): use fire zod setup (doesnt matter that much but i found it best), should just take a few minutes. if its not getting there, use hierophant spam
6. 2 of swords: using a loop mode macro with only "useArcan(strength)" and then timewarping 30 minutes 4 times will get you there with fire zod build
7. 2 of wands: timewarp with each element will get you to 1e9.
sacrifice check-in: you should probably be having at least yellow and cyan at lvl29 by this point
8. 2 of cups: you should have enough luck to spawn an epic here, just check in the astrology tab in the luck menu for about 2.79 luck. for this challenge, the fifth pentacles upgrade is needed.
9. 3 of cups: can be done relatively soon after 2 of cups as well, the amount of luck needed isnt much, although you might need to automate it with auto-unity and auto-sell zodiac
sacrifice check-in: you should have all colors at lvl29
10. 2 of pentacles: use a macro to spam lovers and youll get it quickly.
sacrifice check-in: you should have all colors at lvl31 and its highly recommended to have n91 for 3 of wands
11. 3 of wands: takes about 31 minutes of tw per element to acquire, its just a waiting game though
12. 4 of cups: its not as crazy as it seems, just have auto unity and auto sell zodiacs and youll get it soon enough, also use the star
13. 5 of cups: do a round of sacrificing zodiacs, then switch to the standard wind build (12 gemini), enter the challenge and finish instantly
Sacrifice check-in: this is one of the biggest time walls so far, you'll have to get a LOT of rfp for RN90 (level 17 is recommended), grind for yellow lvl 33, get rn90 up to 19 (hopefully), and then grind for the other colors with the order in the pins. once you have all colors at level 33, you can proceed. (some people have been able to do this with only yellow, blue and light blue lvl 33, so if you don't have enough tf to get all lvl 33s, you can try with just yellow, blue and light blue)
14. magician challenge: each use of the magician makes the next one weaker, so you have to use it in a specific order, which is: water > earth > earth > wind > wind > water > fire > fire. remember to switch to the appropriate settings for each element (respective zod loadout and go all out on lab 5 for earth)
15. high priestess challenge: set up a macro that uses high priestess on loop mode and time warp about an hour
16. empress challenge: use empress manually (no macro) and do the timing on 67 (lol)
17. 3 of pentacles: start the challenge, use emperor and wait a few minutes
18. 4 of pentacles: start the challenge and youll finish it nearly instantly
19. 5 of pentacles: start the challenge and time warp about 50 minutes, you'll finish it quickly
20. 6 of pentacles: start the challenge, wait 15 seconds, use the hierophant and the emperor, and you'll be done
sacrifice check-in: here, you should have all gems at lvl 34
21. 4 of wands: should be possible quite quickly with high level blue gem
22. 5 of wands: same as before
sacrifice check-in: lvl35 on all definitely required at this stage, possibly even a lvl 36 or two
23. 6 of wands: waiting game, it might take a large amount of tf/afking, be sure to have rn93
24. emperor challenge: start the challenge, start a macro with only emperor in it in loop mode, use a 10 minute timewarp, and then wait or use more time flux, it shouldnt take too much tf
25. hierophant challenge: can be done right after emperor, turn off auto delete minerals automation, use hierophant on loop mode in a macro, then simply time warp 10 minutes four times, and then a 5th 3 minute timewarp, should be easy
26. lovers challenge: set up a macro with automatic lovers and wait for 10 or so minutes without tf, can be done right after hierophant
Sacrifice check-in: next up, one the biggest timewall so far. make sure your arcana macro has strength in it and use it permanently. you have to grind up to all 36s. once thats done, its the runes timewall for 37s. dont try to go for 37s the usual way, its way too long. you have to push attacks up to 20600 to unlock relic 53, which will make you easily get level 37s all the way up to lvl 40s, and even 41s. to grind up to 20600 attack levels, use moon runes to upgrade the RN7 effectiveness upgrade, up to 11.8x. by the end, you should be at around e48000 on earth, wind and fire elements (importantly, you have to switch your lab automation in eternity automation tab to be 100% lab 5 when doing earth, and only earth. yes, this is annoying because theres no way to automate it and its a lot more micromanagement, but its quite a boost), and you should be able to push for 20600. it is highly recommended to push your gamespeed donut as much as possible in the planet shop, as it will give you runes quicker. good luck, this will take a while
27. chariot challenge: instantly completed upon getting lvl 40s (basically, upon getting 20600 attack levels)
28. justice challenge: should be attempted right after chariot, simply takes about 1 hour of using 3x TF (dont use timewarping)
29. 3 of swords: just a little waiting, should only take about 15 minutes or so
sacrifice check-in: push for cups 6 upgrade and then grind all sacs to lvl 41, once you buy yellow, the others come instantly
30. 4 of swords: should complete itself quite quickly, use strength on the macro
31. 5 of swords: can be attempted right after 4 of swords, same as before, should be completed quickly
32. 7 of wands: afk/tf on each element with the respective builds and lab settings. it should be about 52m for water, 65m for earth, 75m for wind and 65m for fire
sacrifice check-in: push for relic 54, following are recommended stats: e649 rfp, 1e20 cl, 2e370 tarot resources, between 71-73k elements, 14.4x rn7 efficiency. once you get relic 54, push moon rn7 efficiency even further and grind all sacs to 42. again, it is highly recommended to push your gamespeed donut as much as possible in the planet shop, as it will give you runes quicker. once again, once you buy yellow, all others will come instantly
33. 6 of swords: again, strength spam with short bursts of 10m timewarps, should get you there in about an hour of tf
sacrifice check-in: grind for lvl43 sacs, buying rn7 efficiency with moon runes makes this one shorter than the one for 42s
34. 6 of cups: 43 sacs should give you more than enough, if not, grind stardust a little, and it'll get you there, it should be quite quick
Zodiacs check-in: recommended to refresh your zodiacs if you havent done that in a while, push elements a little along with this
sacrifice check-in: grind for lvl44 sacs, buying rn7 efficiency with moon runes makes this one even shorter
zod check-in: refresh your zods, should be at am+1000, merge three of those to get prime, and then refresh all your setups with primes
35. 7 of cups: just set auto unity and afk for a few minutes, even if it looks like it wont get there, it will
sacrifice check-in: you now have to push to sac lvl 45, which means getting e800 rfp for rn95. to do this, go for about 5e791 rfp, and with a high enough level death arcana (should do x200000000 or so; check with a calculator before doing the refine). for pushing this, simply cycling elements and getting the e400 tarot resource upgrades, along with some tf, should get you there. this will also get you e100k elements.
36. 7 of swords: waiting game with strength on macro
progress check-in: you now have to go for relic 55, then the e418 resources wands upgrade, then the e424 cups upgrade, and then use the arcana spam macro on loop mode to grind for e875 rfp, sacrifice dust for sac 46, and tarot resources to eventually get e450. eventually, youll reach e875 rfp and sac 46, with which youll be able to get e900 rfp and e450res, with which you should be able to reach sac 47 very quickly, and unlock relic 56.
37. 8 of cups: use auto-unite to see how close you are, **youll need to get to about 3.69-3.73 luck in the challenge, or about e8515 luck outside the challenge**. for this, push the luck and quality donuts and rn7 efficiency up to 23.2-23.4x (can be done quite a bit before those levels of rn7 efficiency, but that will speed it up if you cant do it yet)
rfp push: you now have to push up to e950 rfp, which means getting the "points after refine" to about 8.5e940, which will get you to e950 with death. this is a long timewall, everything must be cycled and regular minerals have to be pushed as far as possible. rn7 efficiency has to be pushed to about 23.6x, tarot resources to e470+, and elements to about 116k for fire, 113k for earth, 113k for wind, and 111k for water.
38. 7 of pentacles: make sure to have hanged man in your macro, this will take a while, between 1-3 hours (depending on how lucky you are). after the first spawn, youll be spawning about lvl83-84, and that should get you to 105 after a while. mostly just a waiting game.
39. 8 of wands: pretty much the longest challenge so far, will take about 24-25 total hours. water should produce about 1.5e10, fire about 8.5e9, earth about 3.8e9 and wind about 3.5e9. this takes a long time
sacrifice check-in: push up to sac 48 yellow, it shouldnt take too long, about 80 minutes of tf should get you there. then push all 48s with a little more tf, and youll be good.
rfp push: max rfp up to about 8e990 after refine, with death, that should get you e1000
you can now move on to artifacts
Credits: idkdiegoiguess @ Oni Discord and whole community effort, especially @jokk ier, @Mastergame_angel ✪ 520 Sac63 💎, @frad | 520/520.